What's the average round time among CS:GO FACEIT and Steam players? We have analyzed over 500.000 Counter-Strike matches of GGPredict's users to find what's the average cs:go round time. Looking at the chart we can see a sine wave. Players, with a low rank at Counter Strike Global Offensive are more willing to rush with no plan for the game and end the round faster. With the rise of the ranks, we see that players are playing more slowly, with a focus on gaining more and more map areas. From L
Analysing the average number of rounds across platforms and ranks we immediately see that in general the higher the performance level, the longer the game. As players progress with their skills they are less prone to be dominated and (in case of MM games) stumble into a smurf. While playing on Silver level, very one-sided score lines are a frequent view, which doesn't happen that often on e.g. Legendary Eagle where players tend to come prepared for games and be able to win at least some rounds.
Yesterday's evening was full of emotions, which were brought to us not only by the players of both teams, but also by the organizers of the Flashpoint tournament, who couldn't quite handle the problematic situation. Regardless of what kind of problems Ninjas in Pyjamas [https://ggpredict.io/csgo/teams/9] had with their internet connection and whether it actually made it impossible to play, what matters is that Anonymo [https://ggpredict.io/csgo/teams/2391] withstood the pressure and despite a v
Four-times major winners - device, dupreeh, and Xyp9x, hold the top three spots in the total earnings. Those players played on every major and earned 457,950$. Just after the legendary trio, we can find their teammates from Astralis - gla1ve and Magisk, who earned 424,350$ and 314,000$ in sequence. Fnx is the player, who earned the most money for the number of appearances during the Major tournaments. He won both tournaments, that he played in, and won 100,000$ during both of them. On the
Inspired by cadiaN's recent clutches against Gambit, we started looking at how the chances of successfully completing a round on each tournament map break down. To do so, we analyzed over 200,000 rounds in professional matches over the last two years. As you can see, they distribute differently on each map - clearly decreasing if a player was left alone against three opponents. Additionally, we asked kuben, coach of Mad Lions to comment from the perspective of one of the best coaches in the
Mad Dog's PACT - Poland's top Counter-Strike: Global Offensive team and recent PLE Polish Champion has partnered with Polish platform GGPredict, which will prepare analytics solutions for the organization. GGPredict is a Polish startup that supports players with Counter-Strike analytics and training. The artificial intelligence-based platform has already analyzed more than 250,000 matches in over 200 statistics. The team was recently joined by Jakub kuben Gurczynski and Michal MICHU Müller, wh
kuben is not only a cult figure in Poland but also one of the most recognizable coaches in the world. With more than 15 years of professional experience, he will be translating his vast experience into a system that will help our clients develop their skills in Counter-Strike. The perspective of an experienced player and coach, combined with the competitive insight of Michal MICHU Müller and the machine learning technology developed by our team, should make esports training more effective than e
Michał 'MICHU' Muller, the ex- Virtus.Pro and Team Envy player joins the GGPredict team! We add the experience and skills of our top Counter-Strike player to the world-class analytics, developed by our team during the last year. We knew that we are strong in data science competencies but we lack experience in professional CS:GO training and competing. And in order to create individualized plans and training units that help millions of players around the world develop more efficiently, faster
Who had the most ADR during IEM Katowice 2021? Who was the best sniper during IEM Katowice 2021? Who had the most Entry Kills during IEM Katowice 2021? Who threw the best flashes during IEM Katowice 2021? Who covered the most and the least distance to kill an enemy during IEM Katowice 2021?
2020 ended more than a month ago, so it's the best time to sum all the data and find out who was the best. We took top30 teams from 2020 from our ranking and analyzed all their matches in the previous year. In this case, we focused on the number of grenades thrown per round. In the high explosive grenades efficiency, we focused on damage, that each nade made per throw. The best HE grenade efficiency player from the top 30 teams was tabseN from BIG Clan. He needed just a little bit more than 6
A big update just landed on our website. Esportal Integration- Rating Explanation View - Performance Report Tab. Hi, you haven’t heard from us for a while. We have been working on a huge update that finally landed today on GGPredict! If you haven’t visited us in the previous weeks - I strongly recommend you to take a look at what we have prepared! The Aim Center Aim Center [https://ggpredict.io/aim] is the best way to track how you use each weapon. We are sure it will make a huge difference
Team Vitality has a serious problem! They end BLAST Premier Spring at the 10th-12th place. They haven't ended any tournament in 2020 so low. GGs for Evil Geniuses! They managed to win a match, even after losing Vertigo!
Today we are starting new series of throwback analyzes. DreamHack Winter 2013 was the first Valve-organized Major event. 16 teams, divided into 4 groups was fighting in Jönköping (Sweden) for a total price-pool of $250,000. After the final match, between two Swedish teams, Fnatic became the first champions of CS:GO Major, beating Ninjas in Pyjamas 2:1.
What's the difference between Faceit and Pro matches? There is a huge gap in team play and flash efficiency. Pro players throw 0.15 more flashes per round than a 10 LVL Faceit player. That's more than 4.5 flashes in 30 rounds. For pro players, potentially it's more than 14 additional seconds of flashed opponents. Data source - We have analyzed all demos from GGPredict.io for both Steam (22 364 matches) and Faceit (21 569 matches) matches from the last 2 months (429 000 total records, 1 record =