Need help?

Join our Discord

Go back

Most important grenades on Vertigo - A Site

Most important grenades on Vertigo - A Site

27.08.2023, 11:31

Understanding Anubis

Vertigo is a dynamic map that demands adaptability and precise utility usage. Mastering the art of smoke placement can give you a considerable advantage when playing both as Terrorists and Counter-Terrorists. The smokes mentioned in this blog post are just a starting point; as you continue to explore the intricacies of Vertigo, you'll discover more creative ways to utilize smokes to your advantage. Remember, effective communication and teamwork are key to successfully implementing these smokes and gaining the upper hand in this exhilarating map.

How to train grenades?

The easiest way to train all grenades in CS:GO is to join GGPredict's nades training challenges, where you can learn new smokes, incendiaries, and flashes and check your knowledge in the "Challenge" mode, where you have to throw perfect grenades for each side of the map.

What is jumpthrow and why I have to use it?

In CS:GO, a jumpthrow bind is a configuration that allows players to consistently execute precise grenade throws while jumping. It is a useful technique for throwing grenades over obstacles or onto specific spots with greater accuracy.

A jumpthrow bind combines two actions: jumping and releasing the grenade. By binding these actions to a single key press, players can consistently execute the jumpthrow without the need for precise timing. It ensures that the grenade is released at the optimal point in the jump, resulting in a more accurate throw.

To bind a jumpthrow, go to console (def. ~) and paste this code and press Enter:

alias "+jumpthrow" "+jump;-attack"; alias "-jumpthrow" "-jump"; bind alt "+jumpthrow"

After that, each time you release a nade and press ALT, your grenade will be thrown at the optimal point in the jump.

Knowledge base

Here you can find all smokes, Molotov cocktails, and flashes to enter the B side of the Anubis map.

Bottom Ramp Smoke from Nest  

Type: Smoke; Throw type: Throw

Bottom Ramp Smoke from Connector

Type: Smoke; Throw type: Run+Throw

A Site Smoke from Short

Type: Smoke; Throw type: Left + Right Click

A Site Right Smoke from Tarp

Type: Smoke; Throw type: Throw

A Site Right Smoke from A Ramp

Type: Smoke; Throw type: Throw

A Site Left Smoke from A Ramp

Type: Smoke; Throw type: Jumpthrow

A Site Flash from A Entry

Type: Flash; Throw type: Jumpthrow

A Side Hall flash from A Headshot

Type: Flash; Throw type: Throw

A-Entry Smoke from Tarp

Type: Smoke; Throw type: Throw

A Entry Smoke from Mid

Type: Smoke; Throw type: Throw

Heaven smoke from Upper A Ramp

Type: Smoke; Throw type: Jumpthrow

Ivy Smoke from T Spawn

Type: Smoke; Throw type: Jumpthrow

Nest Smoke from Ramp

Type: Smoke; Throw type: Throw

Ramp flash from A Site

Type: Flash; Throw type: Jumpthrow

Sandbag Smoke from Elevators

Type: Smoke; Throw type: Throw

Short flash from Tarp

Type: Flash; Throw type: Run + Throw

Headshot smoke from Ramp

Type: Smoke; Throw type: Throw

Tarp One-Way Smoke from Tarp

Type: Smoke; Throw type: Left+right click

Tarp Smoke from A-Entry

Type: Smoke; Throw type: Throw

Tarp Smoke from A-Site

Type: Smoke; Throw type: Throw

Bartosz Słodownik
Logo of the European startup funding program.