Join our Discord
Go back
Vertigo is a dynamic map that demands adaptability and precise utility usage. Mastering the art of smoke placement can give you a considerable advantage when playing both as Terrorists and Counter-Terrorists. The smokes mentioned in this blog post are just a starting point; as you continue to explore the intricacies of Vertigo, you'll discover more creative ways to utilize smokes to your advantage. Remember, effective communication and teamwork are key to successfully implementing these smokes and gaining the upper hand in this exhilarating map.
The easiest way to train all grenades in CS:GO is to join GGPredict's nades training challenges, where you can learn new smokes, incendiaries, and flashes and check your knowledge in the "Challenge" mode, where you have to throw perfect grenades for each side of the map.
In CS:GO, a jumpthrow bind is a configuration that allows players to consistently execute precise grenade throws while jumping. It is a useful technique for throwing grenades over obstacles or onto specific spots with greater accuracy.
A jumpthrow bind combines two actions: jumping and releasing the grenade. By binding these actions to a single key press, players can consistently execute the jumpthrow without the need for precise timing. It ensures that the grenade is released at the optimal point in the jump, resulting in a more accurate throw.
To bind a jumpthrow, go to console (def. ~) and paste this code and press Enter:
alias "+jumpthrow" "+jump;-attack"; alias "-jumpthrow" "-jump"; bind alt "+jumpthrow"
After that, each time you release a nade and press ALT, your grenade will be thrown at the optimal point in the jump.
Here you can find all smokes, Molotov cocktails, and flashes to enter the B side of the Anubis map.
Bottom Ramp Smoke from Nest
Type: Smoke; Throw type: Throw
Bottom Ramp Smoke from Connector
Type: Smoke; Throw type: Run+Throw
A Site Smoke from Short
Type: Smoke; Throw type: Left + Right Click
A Site Right Smoke from Tarp
Type: Smoke; Throw type: Throw
A Site Right Smoke from A Ramp
Type: Smoke; Throw type: Throw
A Site Left Smoke from A Ramp
Type: Smoke; Throw type: Jumpthrow
A Site Flash from A Entry
Type: Flash; Throw type: Jumpthrow
A Side Hall flash from A Headshot
Type: Flash; Throw type: Throw
A-Entry Smoke from Tarp
Type: Smoke; Throw type: Throw
A Entry Smoke from Mid
Type: Smoke; Throw type: Throw
Heaven smoke from Upper A Ramp
Type: Smoke; Throw type: Jumpthrow
Ivy Smoke from T Spawn
Type: Smoke; Throw type: Jumpthrow
Nest Smoke from Ramp
Type: Smoke; Throw type: Throw
Ramp flash from A Site
Type: Flash; Throw type: Jumpthrow
Sandbag Smoke from Elevators
Type: Smoke; Throw type: Throw
Short flash from Tarp
Type: Flash; Throw type: Run + Throw
Headshot smoke from Ramp
Type: Smoke; Throw type: Throw
Tarp One-Way Smoke from Tarp
Type: Smoke; Throw type: Left+right click
Tarp Smoke from A-Entry
Type: Smoke; Throw type: Throw
Tarp Smoke from A-Site
Type: Smoke; Throw type: Throw